Virtual Reality in search algorithms learning in engineering students

Authors

  • Gloria Salvador Universidad Nacional Mayor de San Marcos, Facultad de Ingeniería de Sistemas e Informática. Lima, Perú https://orcid.org/0000-0002-4613-7227
  • Jorge Mayhuasca Universidad Nacional Mayor de San Marcos, Facultad de Ingeniería de Sistemas e Informática. Lima, Perú
  • Iván Salvador Universidad Nacional Pedro Ruiz Gallo, Facultad de Ciencias Físicas y Matemáticas, Lambayeque, Perú https://orcid.org/0000-0002-3911-8706

DOI:

https://doi.org/10.15381/rpcs.v6i2.28651

Keywords:

gamification, virtual reality, mobile learning, satisfaction, search algorithms

Abstract

The aim of the research was to determine the impact of virtual reality gamification on the learning of search algorithms in the subject of Artificial Intelligence at UNPRG’s school of computer engineering and informatics. A quasi-experimental design with two groups was used to measure the academic performance and satisfaction of 22 students, using a test and a Likert scale questionnaire with Cronbach's alpha of 0.91, respectively. The performance of the experimental group showed a highly significant improvement compared to the control group (p < 0.01) and the level of satisfaction was very good at 86.4%.

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Published

2024-12-30

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How to Cite

Salvador, G., Mayhuasca, J., & Salvador, I. (2024). Virtual Reality in search algorithms learning in engineering students. Revista Peruana De Computación Y Sistemas, 6(2), 35-43. https://doi.org/10.15381/rpcs.v6i2.28651